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This perk is often leveraged with applications that target multiple operating systems using OpenGL ES. Here, using the NDK could simply your application development, allow for shared code with other platforms, and generally help you avoid maintaining parallel codebases in multiple programming languages.
Android ndk build for x86 android#
There is some overhead from making the jump back and forth between the Android Java application and native code, not to mention the fact that using the Android NDK increases the code complexity of your project pretty substantially.Īs for porting, you can use the NDK is to leverage existing code you’ve already got in C or C++. That is, the application algorithms are tapping into all of the device’s processing power within the DalvikVM this code may see performance benefits from running natively.īut it’s not like just any application would see performance benefits from using the NDK. For performance, the NDK can provide high-performance operations for your application if it’s truly processor bound. There are two main reasons to consider using the Android NDK: performance and porting.
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In this tutorial, we explain why the NDK is important, when you should use it, and when you’re better off without it.
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It provides you with everything you need to link your own C/C++ libraries to your apps, as well as commonly-used system libraries like libc, libm, OpenGL ES, libz, JNI, and logging libraries for use. The Android NDK (Native Development Kit), now on its seventh major revision, is a bundle of tools, libraries and documentation that can be used to link in native C/C++ libraries into your Android Java projects.
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